/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2emu.gameserver.network.serverpackets;

/**
 * This class ...
 *
 * @version $Revision: 1.1.6.2 $ $Date: 2005/03/27 15:29:39 $
 */
public class PlaySound extends L2GameServerPacket
{
    private static final String _S__98_PlaySound = "[S] 9e PlaySound";
    private int _unknown1;
    private String _soundFile;
    private int _unknown3;
    private int _unknown4;
    private int _unknown5;
    private int _unknown6;
    private int _unknown7;
	private int _unknown8;

    public PlaySound(String soundFile)
    {
        _unknown1   = 0;
        _soundFile  = soundFile;
        _unknown3   = 0;
        _unknown4   = 0;
        _unknown5   = 0;
        _unknown6   = 0;
        _unknown7   = 0;
        _unknown8   = 0;
    }

    public PlaySound(int unknown1, String soundFile, int unknown3, int unknown4, int unknown5, int unknown6, int unknown7)
    {
        _unknown1   = unknown1;
        _soundFile  = soundFile;
        _unknown3   = unknown3;
        _unknown4   = unknown4;
        _unknown5   = unknown5;
        _unknown6   = unknown6;
        _unknown7   = unknown7;
        _unknown8   = 0;
    }


    @Override
	protected final void writeImpl()
    {
        writeC(0x9e);
        writeD(_unknown1);              //unknown 0 for quest and ship;
        writeS(_soundFile);
        writeD(_unknown3);              //unknown 0 for quest; 1 for ship;
        writeD(_unknown4);              //0 for quest; objectId of ship
        writeD(_unknown5);              //x
        writeD(_unknown6);              //y
        writeD(_unknown7);				//z
        writeD(_unknown8);
    }

    /* (non-Javadoc)
     * @see com.l2emu.gameserver.serverpackets.ServerBasePacket#getType()
     */
    @Override
	public String getType()
    {
        return _S__98_PlaySound;
    }
}
